![]() ![]() I am using fpsVR to record FPS and CPU and GPU Framerate data, while running a benchmark trackfile and calculate averages. You say 'game should be tuned for lowest fps', but I always tune for highest FPS? You do a full repair before each MOD installation and test? (including clearing the shader folders?) ![]() With and without your Migoto mod? (which version, please supply link and settings?) ![]() You mean to try with and without the shader mod I am currently using (2.0 Taz's version)? I did a full repair, get measurement, install the shader mod and did again the measurements. I used fraps, it work also in VR, and use 30s delay (as soon as OK button is pressed in game) to get min/med/max fps numbers. I used Quick mission/ A10CII / takeoff (caucasus) in VR as a bench, because fps are low so it shown if the mod is worth.įrom my point of view, game should be tuned for lowest fps (of course without saturation linked to too many units). Just test the same mission with or wihtout the shader mod. ![]()
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